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Mar 03, 2026
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GRAD 162 - Character Modeling in 3D Credits: 3 This course introduces students to the character creation pipeline of 3D anatomy and sculpting. In a lab setting, students have the opportunity to conceptualize drawings and sculptures, learn to visualize and render their creations in a 3D perspective. Utilizing Autodesk 3DS Max/Autodesk Maya, bones and controllers will be added to these characters, enabling them to become animated works of art. Lab fee required.PREREQUISITES: GRAD153 & GRAD158 Lab Fee Required.
Prerequisite: GRAD 153 and GRAD 158
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