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Sep 20, 2026
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GRAD 162 - Character Modeling in 3D Credits: 3 This course introduces students to the art of 3D anatomy and sculpting. Using conceptual drawings and sculptures, students will learn to visualize and render their creations in a 3D perspective. Utilizing 3DS Max, bones and controllers will be added to these characters, enabling them to become animated works of art. Prerequisite: GRAD153 and GRAD158 Lab Fee Required Lab Fee Required.
Prerequisite: GRAD 153 and GRAD 158
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