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Sep 20, 2026
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GRAD 164 - Character Animation in 3D Credits: 3 This course is designed to help the student develop skill in the animation of inanimate objects, character and interactivity between the two. Students will use a predetermined character to develop weight, emotion, and interactivity with personality and purpose. The course will expose students to traditional animation techniques, such as keyframing, pose-to-pose, and then help students see how these techniques apply to sophisticated 3D animation software such as 3DMAX. Prerequisite: GRAD158 Lab Fee Required Lab Fee Required.
Prerequisite: GRAD 158
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